Gloom Bulb Dig
High scoresAll games★ House rule: Big dig Every meadow is two squares wider and taller, with more buried for your Glimling to sniff out. Paid runs earn 3 extra tickets today.
How to play
Dig the meadow without waking a bulb; only sniffs dig up treasure.
More rules
Click to dig. Numbers say how many bulbs touch that square. Right-click (or switch to Flag mode, or press F while hovering) to plant a flag, and expect some grumbling from below. On touch, tap to dig and hold to flag; slide your finger before letting go if you landed on the wrong square. Arrow keys move a cursor, Enter digs. Your first dig is always safe, and every meadow can be cleared by careful counting, without a blind guess. Six safe digs in a quick chain, or one big clear, earn a sniff (you can hold two): press S over a square, or tap Sniff then a square, and your Glimling sniffs out that 3x3, opening the safe squares, flagging any bulbs and digging up anything buried there: truffles, lost buttons, even a star shard. Only sniffs find treasure, and the haul is your score. Clear the whole meadow and it doubles; set off a bulb and you keep half. Two thirds of the way in, Queen Gloomsy wakes up for the finale.
A paid run pays by medal: bronze 65 Glimmers, silver 140 Glimmers, gold 250 Glimmers, with a small token (up to 20 Glimmers) for no medal and 40 Glimmers extra for a new personal best. It costs your Glimling 1 energy.